One drawing. Four prototypes.
The game model is an unrigged GLB. The display figure is about 150.2 mm high; the keychain about 53.5 mm. The mini is about 32.2 mm high on a nominal 25 mm base. Each remains a prototype.
- Download game prototype · 0.18 × 0.58 × 1.00 meters · 25,412 triangles
- Download display prototype · 50.00 × 82.95 × 150.20 millimeters · 26,398 triangles
- Download keychain prototype · 8.17 × 25.92 × 53.50 millimeters · 29,010 triangles
- Download mini prototype · 24.99 × 24.99 × 32.19 millimeters · 195,620 triangles
The drawing still leads.
The pose and hat are recognizable, but the eyes and teeth are coarse. The model repeats facial features on the unseen side. That back needs artist-guided sculpting; the reconstruction cannot tell us how Mattea intended it to look.


The game appearance uses inferred vertex colors. Print previews use one neutral material; they do not promise printed colors. No physical sample, rig, slicer job, strength test or production approval exists. Closed geometry is only an early check. The nominal keychain loop and tiny features still need printer-specific inspection.
